AdsCraft documentation
AdsCraft builds a Cocos Creator 3.x playable once, then lets you change gameplay parameters and download a package for each ad network from the web — no rebuild.
Two audiences:
- Game developers — expose parameters with
@paField, build and upload from the Cocos Creator extension, and read the applied config at runtime withPA.*. Start with Integrating the SDK. - UA / campaign team — pick a Creative, tweak values, and download packages per network. Start with Using the web dashboard.