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AdsCraft documentation

AdsCraft builds a Cocos Creator 3.x playable once, then lets you change gameplay parameters and download a package for each ad network from the web — no rebuild.

Two audiences:

  • Game developers — expose parameters with @paField, build and upload from the Cocos Creator extension, and read the applied config at runtime with PA.*. Start with Integrating the SDK.
  • UA / campaign team — pick a Creative, tweak values, and download packages per network. Start with Using the web dashboard.